High-Fidelity Mobile Prototype | UX/UI Design, Interaction Design, Prototyping
Movie ticket booking apps often have cluttered interfaces and confusing seat selection. Users struggle with finding showtimes and completing reservations quickly, leading to frustration and abandoned bookings.
Led end-to-end design from research to interactive prototype, creating wireframes, visual designs, and user testing.
Early explorations focused on simplifying the booking flow and creating an intuitive seat selection interface. I iterated through multiple wireframe versions to optimize the user journey.
Established a cohesive design system focused on accessibility and intuitive interactions. The interface employs a clean, minimalist aesthetic to reduce cognitive load while maintaining visual interest through thoughtful typography and consistent spacing.
Experience the full booking flow with this interactive Figma prototype:
This project taught me the importance of early user testing in the design process. I discovered that simplifying complex flows like seat selection requires multiple iterations, but ultimately results in a much more intuitive user experience. Balancing aesthetic appeal with functional clarity was key to creating a successful booking interface.